grapefrukt games consists of exactly one guy, Martin. He got into game making in a big way around the time of the experimental gameplay project and still uses that same methodology; Making a bunch of small games to see if a concept works and then build upon the ones that do.
Martin started out by making terrible games in Klik & Play almost 20 years ago, all of these sadly lost to time. Years later he once again found the joy in programming again this time around using Flash. He stuck to it, popping in for a bachelors degree in game design and then a few years on a marketing firm. In late 2009 he got fed up with being employed, quit his job and started his own company which he's been running ever since.
This game is not profound, but it is fun.
Glorg, with its adorable aesthetic, humorous asides, and sense of dreaminess, is as entertaining as it is experimental.