USD | $3.99 |
EUR | €3.59 |
JPY | ¥350 |
rymdkapsel is a slow, meditiative strategy game set in space. It builds upon the legacy of Martins earlier games by requiring minimal user input, but that doesn't make you a passenger. It's rather the opposite as you are tasked with the higher level problem of building the best possible station and ordering your minions around.
The game originally launched on the Vita in early May 2013, and later had a wider release on iOS and Android in August. In late november the game was part of a Humble Mobile Bundle and with those extra sales broke 200 000 copies sold.
Excellence in Design, Honorable Mention
Editors' Choice
Leftfield Collection
Nordic Game Indie Night Finalist
Rymdkapsel makes its more ornate competitors feel needlessly garnished.
Some games nearly make me miss my subway stop. Some games tempt me to keep on playing them while I'm walking down the street. This is one of them.
Rymdkapsel combines spatial puzzling, tower defence and base-building into a brilliantly coherent and stylish whole. This one's worth keeping an eye on.
Besides Eliss, Edge was one of those few games that defined the iOS platform (...) rymdkapsel may be the next one.
grapefrukt games consists of exactly one guy, Martin. He got into game making in a big way around the time of the experimental gameplay project and still uses that same methodology; Making a bunch of small games to see if a concept works and then build upon the ones that do.
More information on grapefrukt games, our logo & relevant media are available here.